﻿using System;

namespace Terraria.ID
{
	// Token: 0x0200036F RID: 879
	public static class PlayerTextureID
	{
		// Token: 0x040034B0 RID: 13488
		public const int Head = 0;

		// Token: 0x040034B1 RID: 13489
		public const int EyeWhites = 1;

		// Token: 0x040034B2 RID: 13490
		public const int Eyes = 2;

		// Token: 0x040034B3 RID: 13491
		public const int TorsoSkin = 3;

		// Token: 0x040034B4 RID: 13492
		public const int Undershirt = 4;

		// Token: 0x040034B5 RID: 13493
		public const int Hands = 5;

		// Token: 0x040034B6 RID: 13494
		public const int Shirt = 6;

		// Token: 0x040034B7 RID: 13495
		public const int ArmSkin = 7;

		// Token: 0x040034B8 RID: 13496
		public const int ArmUndershirt = 8;

		// Token: 0x040034B9 RID: 13497
		public const int ArmHand = 9;

		// Token: 0x040034BA RID: 13498
		public const int LegSkin = 10;

		// Token: 0x040034BB RID: 13499
		public const int Pants = 11;

		// Token: 0x040034BC RID: 13500
		public const int Shoes = 12;

		// Token: 0x040034BD RID: 13501
		public const int ArmShirt = 13;

		// Token: 0x040034BE RID: 13502
		public const int Extra = 14;

		// Token: 0x040034BF RID: 13503
		public const int Count = 15;
	}
}
